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Heroes of Dragon Age - Mission Maps

2014 - This was a map image displayed for a campaign mode. They were drawn very long horizontally so that the player would then swipe left to scroll and essentially "travel" across the map, unlocking battle nodes.
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I worked with a couple of tech artists to figure out how to make these pages more appealing, and started creating maps with a 3-layer parallaxing effect; foreground, middle and background.
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Program used:
- Photoshop
- Unity

 It was the first map I worked on, and it's probably my favorite map.

It was the first map I worked on, and it's probably my favorite map.